
Daniel shares with you the nightmare difficulty of Demon’s Souls, wishing there were more games that dared to punish players so ruthlessly.

Daniel shares with you the nightmare difficulty of Demon’s Souls, wishing there were more games that dared to punish players so ruthlessly.

Sebastian explores the extremely difficult, ridiculously weird world of the 2006 PS2 game, God Hand. Did we mention the soul-crushing difficulty?

Rexly goes into the backlog of his memories and talks about his misfortunes with the action-puzzle game Catherine.

Who needs “Nintendo hard” when you’re thoroughly incapable of playing a game properly anyway? Declan dons toga and sandals to revisit the hardships of Rome: Total War.

Mapping, hacking, slashing, and dying. These are a few of the things you’ll run into, or away from, in Etrian Odyssey 2.

All the holy water and garlic in the land didn’t protect from the nightmares induced by this game’s relentless challenge!

Dan takes a look at 16-bit adventure Flashback and discusses its technical accomplishments, its fist-gnawing difficulty and the very English tendency towards masochism. Plus jungle mutants.

If ye doubt your courage, or your strength, come no further, for death awaits you all with nasty, big pointy teeth!
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